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October 11, 2010
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Comments: 41
Favourites: 213 [who?]

Views: 11,368 (5 today)
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:iconchief-01:
DOWNLOAD LOCATED HERE

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I tried to make it a bit more pristine than the actual reach magnum. No deep gouges or anything. I didn't really like that since after talking to a jarhead friend of mine about it for a while I realized exactly how good condition a military weapon would actually be in irl. I'll be releasing the tiff files and the low poly soon in a seperate deviation which i will link to in this description. I promised some other people I would let them use it first.


Magnum: 6359 Triangles

Maps:
1024x1024 diffuse
1024x1024 specular
1024x1024 normals
1024x1024 opacity
256x256 glow


Magazine: 461 Triangles

Maps:
512x512 diffuse
512x512 specular
512x512 normals
512x512 opacity


P.S. The reason the magazine is considered separate from the magnum is because I'll be using this in my oblivion mod and the magazines are able to be picked up separately from the magnum in the game world. They function as ammo and thus are a separate object in their own right.
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:icontfhybrid:
Did you make this from scratch, or did you start out with the ripped model?
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:iconchief-01:
From scratch. I could never find satisfaction in TRACING another model. These are ALL the refs I used in case you're really wondering. [link]
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:iconprofessionalracer:
I converted this to GTA IV! Looks great, thanks for the awesome work!

[link]
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:iconchief-01:
btw, in this pic

[link]

I notice the yellow band that goes on the scope's side has been slanted a little where it should be straight. I don't really care about something so small but it DOES look less realistic.

Also, I don't really care about this either but I thought you should know that Moses and Chief-01 are both me lol. Chief-01 is my OOOOOOLLLLLLLDDDDD alias. Moses, Exelixis, and Exelixi are my current ones.
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:iconprofessionalracer:
Updated credits and fixed the yellow stripe - turns out it was just a bug in the rendered image, was ok in-game all along. Thanks again for the awesome model!
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:iconchief-01:
Even with those tiny nitpicks I (now they they're gone even more so) fully approve of this mod. This gets my thumbs up.
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:iconprofessionalracer:
Ohhh nvm I can see it now. Weird, the stripe appeared straight when I was doing it. Let me see what I can do!
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:iconprofessionalracer:
I searched through the member list on Halo Maps and couldn't find a Moses lol so I put Chief-01 to link here. I will update it! Hm not sure about yellow stripe, I had to do a bit of diffuse and spec map tweaking to make the decals appear in-game but I didn't slant the stripe on the model or texture, so it may be just how it appears in the screenie.
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:iconchief-01:
Looks good. Thanks for using it.
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:icontfhybrid:
Amazing!

Looks as good as the in game model.

AND you offer us the 3d file?

I love you.
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